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Uniscorn
Uniscorn was my team's effort in the 2010 Global Game Jam. All of the design, writing, art, music, and programming for the game was made entirely in 48 hours. The theme of the GGJ was "deception," and games had to include either a monkey, a donkey, or a key. Uniscorn is the story of an intrepid donkey who seeks to use clever disguises to infiltrate the fortress of the unicorns. He knows not what the unicorns are planning, only that it cannot be good. You must guide him, helping him sneak past a legion of unicorns in silly hats on his quest to discover the truth.
Credits:
Kyla Gorman—Writing, cutscenes
Juli Griffo—Sound effects
Greg Nishikawa—Lead programming
Mike Sennott—Writing, music
Samantha Vick—Art, level design, environmental art
Aurora Wang—Level design, programming
Dai Yun—Art, character art
Uniscorn at the Global Game Jam Site
Play Uniscorn at Greg Nishikawa's Site
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